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24nov3:15 pm4:15 pmClass Dates & Times - Blender Level 2Blender Level 2, Intermediate CLASS DATES AND TIMES

3D Graphics Design with Blender

NOTE: This class is limited to ONLY 3 students.

Due to this lengthy Quarter, we have broken the classes into two sessions. Second Session registration begins on November 24th, 2020.

FIRST SESSION:

DAYS: TUESDAYS AND THURSDAY
TIME: 4:00PM – 5:00PM
DATES: OCTOBER 20TH – NOVEMBER 19TH

SECOND SESSION:

DAYS: TUESDAYS AND THURSDAY
TIME: 4:00PM – 5:00PM
DATES: NOVEMBER 24TH – DECEMBER 17TH

PLATFORM:  In Person, Online.  The instructor will be online but the class is held in person at our CoWorking Center or may be attended from the comfort of your home.

Blender is a software tool that supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.

In this introductory class students will learn about

  • Revisit 3D Modeling Core elements:  Objects, vertices, edges,  loop cuts, subdivision and extrusion
  • Materials and Texturing
  • Rendering engine
  • Shaders
  • UV Mapping
  • Lighting
  • Sculpting

Instructor Bio:

Andrew Towl (“Mr. Andrew”) is the owner and creator of Inkiv.    He has contributed artwork for coloring books, comics, children’s books, posters, album covers, clothes, books, websites, video games and so much more. Not only is he known to his student as “Mr. Andrew”, he is also known as Dr.Dodgy, Space based tomfoolery, 3d modeling and animation, choreography, maker of funny noises, foley and master of throwing things.  His recent works include Aloha Post Cards, Little Boards AR  and his most recent project Flint & Steam, which was developed as part Niantic’s Creator Program, “Beyond Reality”

Requirements to Attend:

Because Blender can get pretty complicated, we have put all the basics in the Level 1 class and left the Level 2 class for those that are ready to apply their fundamentals to creating new content.

We hope youMust be competent and confident with navigating your way around a computer. A laptop or desktop with Blender3D already installed.  We will host an install day for those that need help.  For students attending in person, we provide a macbook for you with Blender already installe.d

 

Who Should attend this class:

Age restrictions:  Though actual age is not a factor we have found that this class is difficult for most younger and best suited for those that are pretty computer savvy middle schoolers, high schoolers and adults.  We have found that starting Level 2 by 6th grade is not unheard of, as long as Level 1 (all 4 quarters) has been completed.

Target Student:  Artists who want to learn to bring their assets alive,  Game Developers who wish to expand their skillsets, complete beginners who are willing to work hard, creative minded individuals that want to bring a concept to the digital world be it real world physical art or digital art.

Course Curriculum

No curriculum found !
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