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    Join The Maker Culture and the Maker Movement

    What is it and why is it important to Computational Thinkers?

     

    The impulse to create is one of the most basic human drives. As far back as the Stone Age, we were using materials in our environment to fashion tools for solving the problems we encountered. In the millions of years since then, we have never stopped creating.

     

    The maker culture (or maker movement), is rooted in the idea of learning-through doing by using cookbook-esque step-by-step instructions with photos.  This culture spawned as a bridge to pull communities back into sharing and face-to-face interaction as people help one another.  There is no better time than Christmas to disconnect from technology, focus on giving, sharing and for this reason, we love to incorporate “MAKING”, into all of our winter camps.

    December 21, 2020

    Kinder – 10th

    MAKE:  Electronic Holiday Cards

    Ever wondered how your favorite card lights up or plays music? Ever take those cards apart just to see how those dazzling lights, or catchy tunes are played?  Join us for camp on this day, where we will apply algorithmic thinking (step-by-step instructions) to MAKE your own holiday masterpiece.  With a little help from peel-and-stick circuits we will blend art, engineering and STEM learning and it all begins with a simple piece of paper.

    *take home your creation!*

    December 22, 2020

    Let's code | micro:bit

    MAKE:  Microbit!

    4th to 10th Grade

    Setting up holiday lights is always a fun tradition, but what if you could create the connections which fuel those lights yourself? Create your own “Circuit Tree” and watch as wires, batteries, and boards create a “Makers Wonderland” treat. Or for something for a more advanced student try Microbit. These light boards, which students can program, create unique light patterns. Microbit uses Python, text-based coding script, to enhance a student’s coding skills by using a beginner friendly text-based languageUsing algorithm design (the ability to develop and follow a step-by-step process) your student will use computational thinking to “make” a holiday light show! 

    *take home your creation!*

    December 23, 2020

    MAKE:  Bristle Battle Bots

    1st to 8th Grade

    Do you have younger students at home not ready to delve into coding?
    No problem!

     We believe there is no age limit  to developing “computational thinking” skills and applying them to MAKing.  Activity includes:

    • Learning and applying the Scientific Method
    • Drag Racing Competition
    • Sumo (stay in the ring the longest)
    • Joust (push your opponent to their side)
    • Creativity and Design

    *take home your creation!*

    December 29, 2020

    MAKE:  Lego Animatronics

    K-8th grade

    We recognize the need for children to have opportunities to express and explore their creativity, interact with peers in a non-competitive environment and develop fine motor and spatial skills as an integral part of who they are. And what better way to reach a child than through their favorite toy, Lego Bricks!

    December 30, 2020

    MAKE:  3D Printing and Design Work:

    Create original 3D designs to solve real-world problems, to deepen learning or just for fun! It is about problem solving, thinking critically and creatively empowering students to propose solutions, try and refine without the fear of failure.

    While the virtual world in Digital Making with 3D has no limits, the practical constraints of the real world can sometimes make designing a challenge. But that’s all part of the fun! Figuring out how to make your designs work in real life makes you a stronger, better designer.

    IN PERSON CLASS FACTS TO KNOW

    In order to make this Winter camp safe but yet fun we do have to our keep our standard restrictions in place:

    • Must wear mask,
    • We will keep students separated in class by 6′ while facing and 3′ apart when seated and facing away from each other.
    • Depending on enrollment count, students will be separated according to age group and the class activity will match the grade skill level.  A more advanced level will be assigned for older students.
    • We intend to keep enrollments low for safety measures.  Space is limited.

    Course Curriculum

    December 21,2020
    Chibitronics: Grades K-10th 00:00:00
    December 22,2020
    Microbits: Grades 4th-10th 00:00:00
    December 23, 2020
    Bristlebots / Battle Bots: Grades 1st-8th 00:00:00
    December 29, 2020
    MAKE: Lego Animatronics K-8th Grade 00:00:00
    December 30, 2020
    MAKE: 3D Printing and Design Work 00:00:00
    TAKE THIS COURSE15 SEATS LEFTCOURSE STARTS IN 3 weeks
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